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Pixel Art Studio Free Free. SketchPal Free. FlowPad Free. Fluent Screen Recorder Free. What's new in this version Blender Foundation today announces the release of Blender 3. Features Powerful unbiased render engine that offers stunning ultra-realistic rendering. An array of modeling tools make creating, transforming, sculpting and editing your models a breeze.

Whether you need a crumbling building, rain, fire, smoke, fluid, cloth or full on destruction, Blender delivers great looking results. With Blender you can "fix it in post". From simple keyframing to high-end performance, Blender allows artists to turn their still characters into impressive animations.

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Desktop Enhancements. Eevee is a new physically based real-time renderer. It has advanced features such as volumetrics, screen-space reflections and refractions, subsurface scattering, soft and contact shadows, depth of field, camera motion blur and bloom.

Eevee materials are created using the same shader nodes as Cycles, making it easy to render existing scenes. For Cycles users, this compatibility makes Eevee work great as a realtime preview. Grease Pencil is now a full 2D drawing and animation system. This unprecedented integration of 2D tools in a 3D environment will enable you to create next-level concept art, storyboards and animations.

Grease Pencil objects are a native part of Blender, integrating with existing object selection, editing, management, and linking tools. Strokes can be organized into layers, and shaded with materials and textures. Besides a draw mode for strokes, these objects can also be edited, sculpted and weight painted similarly to meshes.

Modifiers can be used to deform, generate and color strokes. Commonly used mesh modifiers such as array, subdivide and armature deform have equivalents for strokes. Rendering effects like blur, shadows or rim lighting are also available. Rendering physically based hair and fur is now easier and no longer requires setting up a complex shader network. Cryptomatte is a standard to efficiently create mattes for compositing. Cycles outputs the required passes, which can be used in the Blender compositor or any compositor with Cryptomatte support.

The new Random Walk subsurface scattering method provides more accurate results for thin and curved objects. New offscreen dicing scale helps to significantly reduce memory usage, by reducing the dicing rate for objects the further they are outside of the camera view.

Cycles has been used in high-profile short and feature films, and is receiving a growing amount of contributions from the industry. The full list of improvements is available on the wiki release notes.

Here are some highlights. Add-ons and scripts will need to be updated, both to handle the new features and adapt to changes that make the API more consistent and reliable. Read more. A number of features that were no longer under active development or did not fit in the new design were removed. By removing the maintenance burden, developers can spend more time on new features and redesign the user interface and implementation to be more optimized.



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